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EMPLOYMENT HISTORY
March 2010 - July 2010 – Crowd TD – Animal Logic Pty Ltd.
My responsibility at Animal Logic was to create crowd simulations using Massive software.
Films :
Sucker Punch (2011) (post-production)
Involved in creating massive crowd agents and shot specific simulations and was also involved in the lighting and rendering.
Nov 08-Sept 09 – Lighter / Support TD – Nwave Digital.
My primary responsibility at Nwave Digital was to light and render characters and environments maintaining lighting consistency between various shots.
Films :
Sammy's Adventures: The Secret Passage (2010)
Involved in lighting and rendering of characters and environments using Maya and 3Delight.
Sept 07-Nov 08 – Massive / Lighting Technical Director – Prana Studios Pvt Ltd.
My primary responsibilities at Prana Studios Ltd were to light and render cg elements to match live action plates and to create crowd simulations using Massive. For the crowd simulations I was involved in processing of mocap data, creating motion tree and brain in massive. Also supported and troubleshooted issues during the shot production.
Films :
DELHI 6 (2008) : Lighting TD
Lighting of the Biplane and the Empire State Building for the shots in the New York song sequence of the movie.
CHI BI (RED CLIFF) (2008): Massive TD
I was involved in the R&D phase of crowd layout and setup using Massive.
TINKER BELL (2008): Massive TD
Developed crowd agents in Massive, integrated crowd simulations into the lighting pipeline and trained artist to setup shotwise simulations.
Dec 06 – Aug 07 – Pipeline Technical Director – Prime Focus Ltd.
My responsibilities at Prime Focus Ltd were to develop tools, systems, and procedures to facilitate the data flow between departments in an efficient, organized, and simple to use way. Anticipate data-flow related needs of the different production departments, troubleshoot and fix bugs and maintain documentation.
Films :
2050 LOVE STORY (2008) : Pipeline TD
Development, testing and implementation of pipeline tools, troubleshooting cg and pipeline related problems, renderfarm setup and support.
TALES OF THE RIVER BANK (2008) : Technical Director
Implementation and support of pipeline tools for the show, across various facilities of the studio. Troubleshooting cg and pipeline related problems.
Commercials :
SONY VAIO (All Eyes On You) : Technical Director
Tools for data flow, HDRI image processing, asset management and rendering support.
BLUE STAR : Technical Director
Show pipeline setup, troubleshooting problems and renderfarm setup and support.
KELLOGS CIRCUS : Technical Director
Automated rigging tools, pipeline setup, troubleshooting problems and rendering support.
Oct 05 – Nov 06 – Technical Director / Compositor – Skywork Studios.
During the term at Skywork Studios I was involved in various aspects of the production - setting up the studio systems, renderfarm setup, lighting and compositing.
Projects :
FAIRY TALES : Technical Director
R&D, Design and implementation of the show pipeline. Mel scripting, troubleshooting cg related problems.
BLOOD (promo) : TD/Compositor
VFX Pipeline setup, Compositing.
HIDING (promo) : TD/Compositor
VFX Pipeline setup, Compositing, Rendering.
EDUCATION
Diploma with Honors in Visual Effects, from VanArts (Vancouver Institute of Media Arts), Canada. August 2004 - January 2005.
Certificate in Visual Effects and Digital Animation from The Art Institute of Vancouver-Burnaby, Canada. June 2003 - March 2004.
Bachelors of Electrical and Electronics Engineering from M. S. Ramaiah Institute of Technology, Bangalore. September 2002.
Diploma in Interactive Multimedia from Pentasoft, Bangalore. April – August 2000.
Diploma in Computer Hardware from National Apollo Institute of Technical Training, Bangalore. August – October 1996.
SOFTWARE
3D : Maya, Massive, Renderman, 3delight.
Compositing : Shake (Apple certified shake user), Nuke, Digital Fusion.
Programming : Mel, Python, TCL/TK, Shell Scripting, C++.
Others : Photoshop, Final Cut Pro.
OS : Linux, Mac OSX, Windows.
